How they work
Our foreign-language courses are self-paced interactive "serious games" with numerous research-based
pedagogic and technologic innovations that enable rapid and sustained learning of foreign
languages and cultures. They are neither simplistic entertainment video games nor monotonous “repeat
after me” programs, but interactive multimedia instruction (IMI) level 4 courses.
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Warfighters of the U.S. Army's Third Infantry Division learning Iraqi Arabic
language and culture with the Tactical Iraqi course at Ft. Stewart,
Georgia.
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Our goal is to allow everyone — from beginners to advanced students regardless of
their self-perceived learning aptitude or prior language knowledge — to learn and
retain functional spoken communication skills after just a few hours of study.
We accomplish this with three main pedagogic objectives: reduce trainees' frustration and
boredom, sustain their motivation even after hours of intense practice, and promote the
quick transfer of acquired communication skills to the real world.
Our methods — including our pioneering use of enjoyable interactive 3D video games
and lessons — address these objectives. Task- and mission-based curricula provide
trainees with contexts that are highly relevant to their personal and professional lives.
Trainees practice their foreign-language skills at their own pace by role playing experientially
in virtual-world simulations, facilitating the transfer of their acquired skills to the
real world.
As a result, trainees achieve successes quickly, which builds their self-confidence and
maintains their motivation and interest.
Our extensive award-winning technological innovations — many covered by pending patent
applications — include learner, language and culture models; automated
speech recognition optimized to understand
non-native speakers and support pronunciation training; "socially intelligent virtual
humans" driven by our patent-pending Cultural Puppets™ that exhibit culturally
appropriate behavior that adapts according to the game's context; ubiquitous intelligent
tutoring systems that offer instant, meaningful feedback and assistance; and assessment
tools that automatically track each trainee's progress and performance.
Our current courses allow trainees to learn foreign languages to an Interagency Language
Roundtable (ILR) proficiency level of 0+. During 2008 we'll release versions to achieve
level 1, and expand the application of the courses to include mission rehearsals.
We address educators' needs with solutions for self-study and blended learning programs,
and supplements to classroom instruction.
Our
web-based collaborative authoring tools and run-time platforms allow teams of instructional
and game designers to produce, test and deliver their own courses economically.
In 2008 we will extend our interactive PC-based language and culture courses with web-based
study programs and lessons, SCORM-compliant
distributed learning versions compatible with learning management
systems (LMS) , and training companions for the Apple iPod. 
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